Time Stops, The Apocalypse Nears...because DUKE NUKEM LIVES!
Yes its true. The internet will crash tomorrow 12/19/2007 at noon cst when 3DRealmS releases the first teaser video of the newly revamped "Duke Nukem Forever" game for the pc and consoles.
The exact words of George Broussard, lead developer and co-creator of the Duke Nukem series:
"Last Saturday we had our annual company Christmas party. It was a lot of fun as usual but it featured one special surprise. It turns out that several people had been secretly working late nights and into the wee hours of the morning preparing a special video for those at the party. They created a short teaser for Duke Nukem Forever.
After seeing the teaser we thought it was something we should share with all of you and while it's just a teaser, rest assured more is coming.
Tomorrow, Wednesday the 19th, around noon CST, we will release the first teaser trailer from Duke Nukem Forever. To tide you over until then, here is a screen shot taken from the teaser.
Thank you for being fans of the game and for your continued patience.
I'd like to thank the people on the team that worked so hard to create this teaser and the friends of 3DR that helped create it (Jeremy Soule and Julian Soule, Frank Bry, Jason Evigan and of course, Jon St. John)."
Ten years in development, Duke Nukem Forever has been the laughing stock of the internet and gamers for almost that long. "Duke Nukem Never" is one of the many mockeries that have befallen a game that has been worked on since the mid to late 90's. Apparently that may be changing, as most gamers are currently in a state of shock and disbelief. There is still no release date, but after so many years of virtually no media being released at all by 3DRealmS, the current events are giving die hard Dukem Nukem fans hope for the future, and an extra good bit of cheer at Christmas time
I am uploading the new Duke Nukem picture. Here is a link to 3DRealmS website:
If you see pigs flying tomorrow, and hell freezing over, you'll know why
As Duke himeself would say: "What are you waiting for? Christmas?"
|Author: MjrMayhem :: Posted: Tue Dec 18, 2007 10:09 pm|
Unreal Tournament 3 and Call of Duty 4 Screenshots Uploaded!
I have uploaded some Unreal Tournament 3 and Call of Duty 4 screenshots into my screenshot folder.
Both games are quite fun and play surprisingly well on my setup (MSI NForce 4 motherboard, 2 Gigs GSkill DDR Ram, AMD Opteron 170 at 2.8 ghz, XFX 7600GT XXX video card, Creative Audigy 2 ZS sound card) at 1280 x 1024 resolution with most in game graphic settings on high.
I have also tried the new Crysis demo and it is quite fun. Plays very well on my computer at 1280 x 1024 with most settings on medium. Looks fantastic on medium settings so must be pretty amazing with everything set to high . I'll try to post some screenshots of the demo sometime in the near future.
I must drag myself away from my current gaming obsession, World of WarCraft, in order to do so, which would be tough at the moment. My little Gnome Mage is at level 64 and getting some cool stuff. World of WarCraft is one of the most enjoyable games I have ever played. I will try to post some screenshots of World of WarCraft sometime too.
Oh, and apparently Mech0r was an inspiration for one of the BOTS (Lauren) in Unreal Tournament 3. Great BOT who was always there to back me up when I was being attacked
|Author: MjrMayhem :: Posted: Tue Nov 06, 2007 4:54 pm|
Enemy Territory: Quake War Full Game Released!
The full game of ET:QW's is out now at NewEgg, Gamestop, and various other retailers.
I have the full game installed and it is fun, but takes some getting use too. It is objective based which means once an objective is complete you move onto the next one. This differs from the usual capture and hold territory mode of play that is pretty common these days.
Some brief observations:
1) Bots are pretty damn smart, even on easy. This is not a bad thing as it makes for some good gameplay.
2) Vehicle mechanics seem a bit off. Nothing too terrible but sure there will be patches to fix this.
3) Strogg seems to be a bit over powered. Frankly its easier to be a Strogg so I usually join the GDF side.
4) Big maps and lots of them. Easy to get lost so will take some time and playing to get use to where things and objectives are.
5) Some bugs: Particularly one in the search for server to play menu. Frequently only shows 1500 to 3000 people playing online (a very low number) and mostly empty servers. Hopefully a patch will fix this too. For quite a while I wondered why it seemed that no one was playing this game. Turns out its a bug, and usually there are 50,000 players, not 1500 to 3000, or so I have read. I hope this gets fixed soon as I'd like to play on servers that are more populated by real people than bots, although as I said the bots are fun too.
6) A really good medic, bot or real person, can save the day.
Overall I think its a great game with unique gameplay that takes some getting used to. If you have not bought it yet I'm sure it will be going on sale before Xmas and that might be a good time to buy.
On a scale of 1 to 5 happy faces, with 5 being the best, I'd have to give it a 4 only because of some of the bugs and gameplay adjustments that I mentioned above. Hey, nothing is perfect and its still lots of fun despite this fact. See you on the servers!
Mayhem's Happy Face Seal of Approval!
PS: Oh, I posted some Quake War's screen shots. Feel free to check them out!
|Author: MjrMayhem :: Posted: Fri Oct 26, 2007 12:19 pm|
Enemy Territory: Quake Wars Demo Is Out!
Finally the demo is out. I played all this evening and it is quite fun, despite it being a bit cartoony.
I hated it having a 30fps cap. There are some commands you can type in the console to fix that but they only work when you play online, doesn't seem to work when you play the bots offline. The commands are as follows:
On the main Quake Wars screen, hit ctrl, alt, tilde to bring down the console, then type the following commands:
seta com_unlockFPS 1
seta com_unlock_timingmethod 2
seta com_unlock_maxFPS 60
This raises the max fps to 60. You could also use 90 or 120 if you have powerful enough video card. On my setup using 60 my fps are mostly in the 50's at 1280 x 1024 resolution. Much better than 30 fps.
Here is link to the Enemy Territory Quake Wars website to download the demo:
|Author: MjrMayhem :: Posted: Tue Sep 11, 2007 12:50 am|
Blacksite: Area 51 By Midway Games
This is the sequel to Midway Game's Area 51. I liked the original Area 51 game despite the annoying jump bug it had for the PC version. This new Area 51 game should be much better at all levels (Graphics, sound, game play) as it uses the Unreal 3 game engine.
Check out the website here:
Release date is Sept 2007.
|Author: MjrMayhem :: Posted: Tue Jul 31, 2007 12:11 pm|